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For those of you that don't understand exactly what the Unity Engine is, it's a fully-scalable environment that has been used to create many popular mobile games. From AAA titles to simple coding hobbyists, it's a mechanism that has been accurately used to create some of the best games that we have seen to date, including the upcoming sequel to the Limbo franchise.
So what exactly does all of this mean? Essentially, all of the Unity 1.2 million person user-base can now start to develop new titles for the Wii U. Therefore, the console that once seem stuck in a world of first-party exclusives can now be brought out to the kind of audience that should put a lot of great content behind this emerging system.
When developers can work behind an engine that they love and trust, there will be more incentive to make games for it. With that kind of exposure heading into the development space it's quite possible we could see a lot of titles making their way over to the big screen touchpad universe. Not to mention, this also implies that any game currently made within the Unity platform can easily be recoded for porting on Nintendo's machine. Just take one look at their website and you'll see just how many doors that opens. Are there any that you can't wait to see on the Wii U?
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