ScummVM 0.13.0 Released


Submitted by greg; March 02, 2009


To coincide with the release of DaedalusX64 is another must-have homebrew, ScummVM. Not only does ScummVM already support a library of timeless point-and-click adventures -- Sam & Max, Day of the Tentacle, The Curse of Monkey Island, just to name a few... ScummVM is now compatible with Bud Tucker in Double Trouble and The 7th Guest. Keep in mind; you need the original game/data files to play these.
The 7th Guest Bud Tucker in Double Trouble
ScummVM 0.13.0: General:
  • Added MIDI driver for Atari ST / FreeMint.
  • Added a 'Load' button to the Launcher (not supported by all engines).
  • Added a new global main menu (GMM) dialog usable from all engines.
  • Added the ability to return to the launcher from running games (via the GMM).
  • Rewrote GUI renderer to use an vector based approach.
  • Rewrote GUI configuration to use XML.
New Games:
  • Added support for Blue's 123 Time Activities.
  • Added support for Blue's ABC Time Activities.
  • Added support for Bud Tucker in Double Trouble.
  • Added support for The 7th Guest.
KYRA:
  • Added support for Auto-save feature.
  • Added support for MIDI music.
SCUMM:
  • Implemented radio-chatter effect in The DIG.
Download: ScummVM-PSP 0.13.0 - source: scummvm.org



Tags: ScummVM




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Comments 


 
# fryman85 2009-03-02 17:52
awsome, I can't wait to try it out.

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# tanim 2009-03-03 17:21
anyone have any idea where to get the games for scummvm??

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# Mask3d_Ninja 2009-03-06 11:25
I would like to know a simple tut for running games :(

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# Lv Handbag 2011-02-10 11:19
Surprisingly site, I like how your website looks! The layout is great!

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# LV Bags 2011-02-11 10:10
Awesome post buddy i must bookmark your feed.

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