GTA IV Unlimited Dead Eye MOD


Submitted by tbag; January 13, 2013


If you’re a fan of GTA and a fan of Red Dead Redemption then you’re going to love this new GTA IV mod because it adds a little Red Dead to GTA. Working for both the PS3 and the XBOX 360 JDMAlex’s “Unlimited Dead-Eye” add the Bullet Time (Slow down time) effects from the hit game Red Dead Redemption to the other hit title GTA IV. While the resoning for this MOD may be simply cosmetic you have to admit that its pretty cool, so why not give it a try?

 

 

Quote:

Any RDR fans? , here is a script for Unlimited Dead Eye in gta .. I was going to release it in my mini game but due to the flu and a bunch of other things Ill at least give this up. I havent had much time to play with it but when I do ill make it better.

Instructions: Same as the game , Hold L2 to aim and Press (just once) R3 (not sure what that translates into for xbox sorry) then hold Aim and shoot.

Download SCO: 1_DeadEye.sco

Code:
/**
Dead Eye Mod by:JDMAlex RC 1
directions HOLD AIM (L2) and Hit (r3) Like r2r
for use with mod manager in all ver of GTA
**/
#include 
#include 
#include 
#include 
#include 
#define L2    0x5
#define R3    0x13  // R3
bool deadEye = false,
	 set = true;
// checks if ped is aiming
bool is_char_aiming(Ped aimer){
	if(DOES_CHAR_EXIST(aimer)){
		if(IS_BUTTON_PRESSED(0, L2)){ //l2
			if(!IS_CHAR_ARMED(aimer, WEAPON_SLOT_UNARMED)){
				return true;
			}
		}
	}
}
void deadEyefunction(void){
	if(is_char_aiming(GetPlayerPed())){
		if(IS_BUTTON_JUST_PRESSED(0, R3)) {
			deadEye = true;
			set = false;
		}
		if(deadEye){
			float x,y,z;
			SET_TIME_SCALE(0.1); 	
			DRAW_RECT(0.0f, 0.0f, 2.0f, 2.0f, 255, 128, 0, 50); // orange tint
			GET_CHAR_COORDINATES(GetPlayerPed(), &x, &y, &z);
			PLAY_SOUND_FROM_POSITION(GET_SOUND_ID(),"FM6_UNDERTAKER_BELLS",x,y,z );
		}
		else set = false;
	}
	else{
		deadEye = false;
	}
	if(!deadEye && !set){
		SET_TIME_SCALE(1.0);
		//STOP_SOUND(GET_SOUND_ID());	
		deadEye = false;
		set = true;
	}
}
//Shortcut/Helper
void Print(char *string){
	PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", string, 1000, 1);
}
//Main
void main(void){
	THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
	while(1){
		WAIT(0);
		if(!IS_CHAR_IN_ANY_CAR(GetPlayerPed())){
			deadEyefunction(); 
		}			
	}
}

Source




Tags: GTA IV, homebrew, mods, PS3 Hacks, Red Dead Redemption




Become a Member of Dashhacks!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!


Add comment

Security code
Refresh



 
CREATE ACCOUNT NOW TO POST COMMENTS!

Why create an account on the Dashhacks network? Because being logged in has its privileges!

• COMMENTS! Only logged in users comments go live without waiting for moderator approval!
• No video! The video ad in the upper right doesn't interrupt you on all pages!
• Customize your profile! Flaunt your xBox Live & PSN gamertags!
• It's FREE and it's EASY! And one login works for all of the Dashhacks review sites!

So what are you waiting for?

Go to the TOP RIGHT of the page and LOGIN or click REGISTER!