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| Article Index |
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| 1. Gaming Shades of Grey: How Do You Feel About Cheating? |
| 2. How Do Cheats Impact Multiplayer? |
| 3. Cheating Can Inspire Creativity |
| 4. Can Cheats Be a Security Blanket? |
| 5. My Opinion |
My Opinion
Those of you who have read my articles before, know that I often like to close my thoughts out with giving you some kind of personal verdict. Today is no different, However, I think in moral issues like this one, there is no real right or wrong answer, so I won't specifically take any real side. Instead I'll just try and tie all of this together while giving you just a tiny glimpse of what I think.

As I said a few pages back, for me the whole cheating debate really relies on what you intend to do with it. Obviously if you're just looking to mess with fair players online, then I'm not going to condone it. However at the same time I don't think cheaters should be banned from online player as long as it is clearly suggested in the lobby that you are playing with other cheaters. The same goes for the creativity aspect of things. Cheating is a really cool way to get more out of games you love, but using them simply because you're too lazy to try hard at a game you bought is definitely in the moral area of wrong. I've been playing games on both sides of the fence for decades now, so I can see reasons cheats exist. In my cases than not, I chose not to use them, but how about you guys?
Do you mind cheating in games? Let me know in the comments below!
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Comments
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Although I do agree about using cheats when its absolutely necessary (not all gamers can finish Contra without the 30 lives), but I have to respectfully disagree when you say that the Developers dont intend for you to use cheats. Because they wont be coded by the developers themselves in that game if they dont intend to. Perhaps the better term would be, they wouldnt recommend (rather than intend) for gamers to use the cheats, thats why they are called cheats. but to each their own :)
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a cheat is intended by the developer in order to get out of a tough spot, a hack is usually a 3rd party app/plugin which allows customization beyond what the developer intended.
cheats are fine, and are never enabled in multiplayer without the server's consent. hacks on the other hand are NOT.
i have played on BF1942 servers where hacking was allowed, it was silly but still fun in a twisted way. the big difference was, we all knew the other players were hacking too...
hacks have no place in multiplayer gaming as they ruin the experience for other players who are looking for FAIR competition.
Hacks commonly ruin leaderboards as well, sucking the competitive nature of such games with a high score. whats the point of breaking 100,000 points when the next guy above has 999,999,999,999 points.
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These are the rules I try to follow when it comes to cheat codes and hacks:
1) No cheating during online play. Ever.
2) Play a new game through once the honest to goodness way. After that, cheats are fair game.
3) Cheat codes are totally okay on an old NES title you haven't played in 20 years, though I'm a big fan of unlimited lives only. Unlimited health just takes the satisfaction out of progressing at all.
4) Totally okay to use cheats on a rented game if it's due back soon and you're severely stuck.
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Don't cheat online people. This just ruins the game for those that enjoy it from a standpoint of we get something out of what we put into it. It will ultimately ruin the game online and people will refuse to play (UT:2004, SC:S, etc etc, too many examples)
Not like writing this will change anyones opinion :)
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