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| Article Index |
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| 1. Gaming Shades of Grey: How Do You Feel About Cheating? |
| 2. How Do Cheats Impact Multiplayer? |
| 3. Cheating Can Inspire Creativity |
| 4. Can Cheats Be a Security Blanket? |
| 5. My Opinion |
Cons: Cheats Ruin Multiplayer Gaming
If there's one trend in games that has grabbed our hearts and not let go over the past decade or so, online multiplayer would have to be it. Unlike the days of the classic era, we no longer have to wait for our buddies to be around if we want to tackle some human opponents in a first-person shooter. Instead, we can mix it up with thirty or so players from around the world rather than the four folks in your living room. For those brief moments 98% of the people on those servers are seeking one thing: healthy competition that doesn't involve cheap AI controls that relies purely on the human reflexes.

The only times that problems tend to come in to play amongst this peace are when cheaters start plaguing the servers. Now instead of winning based on skill, you have players hiding in the shadows with hacks that allow for features like flying, unlimited ammo, or maybe even unlimited health. When it comes to online gaming, in many senses players look for the most real and raw experience that they can find. When people use hacks like that it takes that attention away and burns the entire thought to the ground. In many cases developers would agree with you because such players are usually banned pretty quickly, but sometimes there is nothing more annoying than when a natural kill streak is interrupted by a hacker.
Can cheating really be all bad? Not necessarily. It's time to consider aspects of creativity next!
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Although I do agree about using cheats when its absolutely necessary (not all gamers can finish Contra without the 30 lives), but I have to respectfully disagree when you say that the Developers dont intend for you to use cheats. Because they wont be coded by the developers themselves in that game if they dont intend to. Perhaps the better term would be, they wouldnt recommend (rather than intend) for gamers to use the cheats, thats why they are called cheats. but to each their own :)
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a cheat is intended by the developer in order to get out of a tough spot, a hack is usually a 3rd party app/plugin which allows customization beyond what the developer intended.
cheats are fine, and are never enabled in multiplayer without the server's consent. hacks on the other hand are NOT.
i have played on BF1942 servers where hacking was allowed, it was silly but still fun in a twisted way. the big difference was, we all knew the other players were hacking too...
hacks have no place in multiplayer gaming as they ruin the experience for other players who are looking for FAIR competition.
Hacks commonly ruin leaderboards as well, sucking the competitive nature of such games with a high score. whats the point of breaking 100,000 points when the next guy above has 999,999,999,999 points.
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These are the rules I try to follow when it comes to cheat codes and hacks:
1) No cheating during online play. Ever.
2) Play a new game through once the honest to goodness way. After that, cheats are fair game.
3) Cheat codes are totally okay on an old NES title you haven't played in 20 years, though I'm a big fan of unlimited lives only. Unlimited health just takes the satisfaction out of progressing at all.
4) Totally okay to use cheats on a rented game if it's due back soon and you're severely stuck.
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Don't cheat online people. This just ruins the game for those that enjoy it from a standpoint of we get something out of what we put into it. It will ultimately ruin the game online and people will refuse to play (UT:2004, SC:S, etc etc, too many examples)
Not like writing this will change anyones opinion :)
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