Team REBUG Releases LV2 Loader Dev Tool


Submitted by Demonchild; February 04, 2012


Team REBUG is back on the PS3 side of things with a new homebrew application for developers. For those making modified lv2_kernel.self files, their LV2 loader will allow you to load the kernel via dev_flash. An added goodie about this tool is that you can test your lv2_kernel.self file without the potential of bricking your PS3(s).

Here's the release notes from Team REBUG:

The app will run on any 3.15, 3.41, 3.55 CEX or DEX firmware that has lv1 mmap and lv2 peek and poke patches. It also has udp_printf support which will return the offset of the lv2 boot path in lv1 and a little bit of info about what it is doing.The app will run on any 3.15, 3.41, 3.55 CEX or DEX firmware that has lv1 mmap and lv2 peek and poke patches. It also has udp_printf support which will return the offset of the lv2 boot path in lv1 and a little bit of info about what it is doing.

It works by searching lv1 memory for the lv2_kernel.self boot path then modifying it to point to the root of dev_flash instead. After it finishes searching and patching the path LV2 Loader will reboot lv2 gameos without rebooting lv1.

If the app has already been ran once and the user attempts to run it again before rebooting lv1 or the current lv2 kernel does not have peek and poke it will return you to the XMB.

It's alright if none of this makes sense to you as it's intended for developers only. However, if that doesn't stop you, you can drop by Team REBUG's site to pick up the file as well as read through a FAQ.

Source: Team REBUG




Tags: LV2, Rebug




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