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Today wololo has decided to give the community a little update as to the state of the Vita HBL project and even a little encouragement. According to wololo the way HBL works is really hit or miss, as the exploit must allow for a subset of functions of the PSP SDK in order to run. If they're not all able to run then HBL will have issues running or even starting so again hit or miss. Most would think most games would have this but according to wololo in reality they are few and far between and that the Motorstorm and Everybodys Tennis were some kind of fluke.
Do not give up yet my friends because wololo does offer some encouragement in the form of improvements to HBL that he says will make it more resilient. If you have an exploit you're trying to port to VHBL but have been banging your head off of a wall with no results just update your VHBL repository and give it another try by regenerating your config files with the tool gen_exploit_config.rb. You never know you may get lucky.
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